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November 7, 2010
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Tim Sweeney-Textures-Part 3 by GaryStorkamp Tim Sweeney-Textures-Part 3 by GaryStorkamp
Alrighty, back to work.
I've put a lot of time into messing with shaders, and learning the Unreal Editor enough to set up a scene with some beauty lighting.
The power of normal maps really shows on the keyboard and watch.
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